Some materials can only be found in exotic destinations, at a specific time of the day and possibly in specific parts of the destination.
Salvage is once again used to upgrade weapons, However, now Lara will have to collect specific materials around the environment such as deer skin, to craft certain items/upgrades. Lara can shoot climbing arrows on walls to stand on them and grab a higher ledge or jump on another climbing arrow. She can also use different arrow types in platforming like using flame or grenade arrows to blow down entrances, rope arrows to pull down levers or ladders, and climbing arrows. In addition to this, Lara is also given a wire spool for grappling, a mechanic that returns to the franchise after being absent since Tomb Raider Underworld. Platforming has returned from the previous games as well, with Lara able to shimmy across ledges and jump from ledge to ledge as well as jumping from a flat wall and climbable surfaces for Lara's climbing axes. Lara can hide underwater to perform stealth takedowns, Lara can also hide in trees. Lara can also climb trees and hide in foliage to avoid detection by enemies. Stealth has been revamped, as Lara can now hide from animals as well as humans. The breath bar does not retain its appearance, however. Swimming returns to the franchise, having been absent since Tomb Raider Underworld. Severe injuries will need to be treated with bandages, made from salvaged cloth. Lara's health no longer auto regenerates. If the knife is not accessed yet during the main story, Lara can jump from above and tackle the opponent and finish them off with a deadly punch or a slice from her climbing axes. Lara now has access to a knife, and can tackle enemies, as well as drop on them from trees. Salvage is once again used to upgrade weapons. All can be changed according to the players preference. Lara now has access to multiple weapons of different types, such as bows, pistols. The gameplay is similar to the previous game, however there are many new mechanics and abilities added.The game is expected to require 30-40 hours to reach 100% completion.
Other weapons such as her pistol and climbing axe make a return, plus an added hunting knife for melee or sneak attacks. Options for multiple bows can be fashioned from specific animals and materials that Lara can hunt and salvage. The bow and arrow return from Tomb Raider. Lara can confuse enemies using the environment, hide behind bushes or in trees, or avoid combat altogether by climbing trees or traveling across roof tops. Lara can swim which will add to Lara's mobility and combat tactics.Ĭombat has been redesigned with more options for stealth and sneak attacks. For example, to create a hardier winter coat Lara must hunt a wolf which only comes out during a specific time of day and specific weather condition. The in-game environment will include a weather system that both human and animal characters can react to and a day-night cycle. The game will feature a crafting system, allowing players to create items by scavenging materials from plants and animals in the game's harsh environment. In a race against Trinity, a well funded organization interested in the supernatural, Lara must survive against humans, animals, and the environment in order to find the truth behind the myths and become who she was destined to be. Rise of the Tomb Raider follows Lara Croft and Jonah Maiava as they search Siberia for the ancient city Kitezh, built by the Grand Prince of Vladimir in the 13th century, which Lara believes holds some truth behind immortality. In order to prove she is not insane Lara becomes obsessed with finding the truth behind myths around the world. Set after Tomb Raider, Lara Croft's experience of the supernatural on Yamatai has been covered up by the organization Trinity. Lara has changed since the events of 2013's Tomb Raider.